Internet-based video games are a ubiquitous form of recreation pursued by the majority of adults and young people. With sales eclipsing box office receipts, games are now an integral part of modern leisure. However, the American Psychiatric Association (APA) recently identified Internet Gaming Disorder (IGD) as a potential psychiatric condition and has called for research to investigate the potential disorder’s validity and its impacts on health and behaviour. Research responding to this call for a better understanding of IGD is still at a formative stage, and there are active debates surrounding it. There is a growing literature that suggests there is a basis to expect that excessive or problematic gaming may be related to lower health, though findings in this area are mixed. Some argue for a theoretical framing akin to a substance abuse disorder (i.e. where gaming is considered to be inherently addictive), while others frame Internet-based gaming as a self-regulatory challenge for individuals. In their article “A prospective study of the motivational and health dynamics of Internet Gaming Disorder”, Netta Weinstein, the OII’s Andrew Przybylski, and Kou Murayama address this gap in the literature by linking self-regulation and Internet Gaming Disorder research. Drawing on a representative sample of 5,777 American adults they examine how problematic gaming emerges from a state of individual “dysregulation” and how it predicts health—finding no evidence directly linking IGD to health over time. This negative finding indicates that IGD may not, in itself, be robustly associated with important clinical outcomes. As such, it may be premature to invest in management of IGD using the same kinds of approaches taken in response to substance-based addiction disorders. Further, the findings suggests that more high-quality evidence regarding clinical and behavioural effects is needed before concluding that IGD is a legitimate candidate for inclusion in future revisions of the Diagnostic and Statistical Manual of Mental Disorders. We caught up with Andy to explore the implications of the study:…
New study suggests that Internet Gaming Disorder (IGD) may not, in itself, be robustly associated with important clinical outcomes.